Vivï
Controls
| CONTROLS | PC | Mobile |
| Interact | Space/Z | Touch screen center |
| Pause | P | ⏸ |
| Restart | R | ⟳ |
| Main menu | M | 🏠︎ |
Story
You are a lonely traveler moving through the night. Guided by the moonlight you feel something lurking in the shadows of the trees. Something evil is hunting you. But you feel no fear. Years of battles have automated your muscle memory, only thing you need is...
...to focus.
About
Vivï is a one-button rhythm roguelike where you have to fight against monsters in the woods.
Speed up, slow down, heal and attack to survive spells and attacks from the creatures you encounter.
The farther you go the stronger creatures get so plan carefully what to upgrade while you can.
...
Feel free to share your experience of playing it, I will be glad to read what impression this type of experimental projects leaves.
Game made in Construct 2 by Dron
Previous game:
Next game:
Coming soon...
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Dron |
| Genre | Rhythm, Role Playing, Strategy, Survival |
| Made with | Construct |
| Tags | Action RPG, Atmospheric, Creepy, Experimental, First-Person, High Score, Touch-Friendly |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse, Touchscreen, Smartphone |
| Accessibility | Subtitles, Interactive tutorial, One button |
| Content | No generative AI was used |
Development log
- New spells!2 days ago
- Vivï released!2 days ago




Comments
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Awesome game! Clean design and really fun mechanics. Hit that follow button so I don't miss any updates. Fellow indie dev here—let's support each other's work if you get a chance
This is a neat concept, I like the atmosphere, and the combat was pretty interesting for how simple the mechanics are