Assign heroes on quests in this fantasy tavernkeeper bureaucratic management simulator!

Step into the role of a  tavernkeeper, the one who shapes the fate of local heroes. You will decide which adventurers to send out on quests that will define their destinies. The weight of their success or demise rests in your hands as you navigate a richly detailed world teeming with danger, intrigue, and epic tales.

As the tavernkeeper, your responsibility is to carefully review and analyze in-depth quest briefings. Each mission offers distinct challenges and rewards, and it’s your job to choose the right hero for the task. Consider their strengths, weaknesses, and past experiences when making your decisions. Every hero under your roof has unique class abilities that can evolve and grow as they level up. 

But managing heroes isn’t all strategy and success. Idle adventurers can grow restless - leading to tavern brawls, theft, or even abandonment. The stakes are high, and every decision matters.

Tavern offers a compelling blend of management simulation, strategic decision-making, and classic RPG elements. With its immersive setting, high-stakes quests, and the ever-present threat of loss, this game delivers a gripping experience that will keep you engaged at every turn.

Feel free to share your experience of playing it, I will be glad to read what impression this type of experimental projects leaves.

Game made in Construct 2 by Dron in 2025

Development log

Comments

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I do think that the price of the hospital treatment being 80 coins is a bit much. The heroes don’t even recover after a day of doing nothing and then I can’t make enough money. Oh, I guess I could hire another 100 HP in the form of a hero, huh?

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Thanks for the comment! Healer sure sucks if you are just summoning heroes without taking care of others. But if others get bored they can fight other heroes lowering their HPH or steal your gold. So the idea is you need to manage everyone carefully. But everyone has their own playstyle, so i'll balance the gameplay in the next update

Ooh, I didn’t know there was gonna be an update! Nice